Re: Riders of the Midnight Sun (f+/f+) Chapter 11 posted 2022-08-18
Posted: Sat Aug 20, 2022 7:11 pm
[mention]Mineira1986[/mention] - Ah, that's fair. Glad it has your interest.
[mention]Beaumains[/mention] - Thanks! I have to admit, I really had to think about the second part of your comment. I understood it to be a neutral observation, but it made me wonder if I had let this story get away from me somewhat and the game world turn into something I didn't mean for it to be. However, after thinking about it, there are a couple of things that I think need to be kept in mind.
First, in my experience and research, it's not at all uncommon for multiplayer games with cute, wholesome, kid-friendly themes to have absolutely batshit playerbases. The youtuber Izzzyzzz has covered quite a few examples. In retrospect, it's not really surprising. You have a large group of kids at various stages of maturity thrown together with minimal supervision. You have few consequences and ample opportunity for antisocial behavior. You have dysfunctional people able to blend in more easily than they can in real life. Throw in a few Lady Maybelles- adults with the mentality of children but the knowledge and resources of adults- and you have a recipe for toxicity.
Really, the most unrealistic thing about the story is probably that everyone's fighting for understandable reasons like money, power, or revenge. Not because someone copied someone's outfit, or drew a humanized version of an animal character with the wrong body type, or because someone decided that wearing brown boots meant you were on the "tea" team and had to fight the black-booted "coffee" team.
Second, and I realize this may be my fault for not conveying it better in-story, the events described in this story are not necessarily typical. There's a bit of a selection bias going on. Each of these girls might have spent plenty of days brushing horses, having races, playing with pets, and exploring beautiful countryside. But this is tugstories and I'm not going to write about the times they didn't get tied up or tie someone up lol. Taking over a town isn't something the Summer Campers do every day; they were desperate to get their reputation back after being humiliated by being single-handedly defeated by Wild Nellie so they did something that was difficult and costly just to show they could.
So, in summary, I think your observations of the game world are correct and your wonderings are valid. I'm glad you brought it up, because it helped me recall the context and reasons for the events described. Thanks for your insightful comment!
[mention]Beaumains[/mention] - Thanks! I have to admit, I really had to think about the second part of your comment. I understood it to be a neutral observation, but it made me wonder if I had let this story get away from me somewhat and the game world turn into something I didn't mean for it to be. However, after thinking about it, there are a couple of things that I think need to be kept in mind.
First, in my experience and research, it's not at all uncommon for multiplayer games with cute, wholesome, kid-friendly themes to have absolutely batshit playerbases. The youtuber Izzzyzzz has covered quite a few examples. In retrospect, it's not really surprising. You have a large group of kids at various stages of maturity thrown together with minimal supervision. You have few consequences and ample opportunity for antisocial behavior. You have dysfunctional people able to blend in more easily than they can in real life. Throw in a few Lady Maybelles- adults with the mentality of children but the knowledge and resources of adults- and you have a recipe for toxicity.
Really, the most unrealistic thing about the story is probably that everyone's fighting for understandable reasons like money, power, or revenge. Not because someone copied someone's outfit, or drew a humanized version of an animal character with the wrong body type, or because someone decided that wearing brown boots meant you were on the "tea" team and had to fight the black-booted "coffee" team.
Second, and I realize this may be my fault for not conveying it better in-story, the events described in this story are not necessarily typical. There's a bit of a selection bias going on. Each of these girls might have spent plenty of days brushing horses, having races, playing with pets, and exploring beautiful countryside. But this is tugstories and I'm not going to write about the times they didn't get tied up or tie someone up lol. Taking over a town isn't something the Summer Campers do every day; they were desperate to get their reputation back after being humiliated by being single-handedly defeated by Wild Nellie so they did something that was difficult and costly just to show they could.
So, in summary, I think your observations of the game world are correct and your wonderings are valid. I'm glad you brought it up, because it helped me recall the context and reasons for the events described. Thanks for your insightful comment!